- SKYRIM NPC EDITOR TUTORIAL HOW TO
- SKYRIM NPC EDITOR TUTORIAL INSTALL
- SKYRIM NPC EDITOR TUTORIAL MOD
- SKYRIM NPC EDITOR TUTORIAL DOWNLOAD
Use the preview buttons on the window bottom part to see if the actor looks like your character (if you use a custom hair model or eye textures, it is normal that they don't appear correctly but we'll fix that later), then proceed to change the name of the Actor and her ID to the name you want displayed in-game on the upper left boxes and hit OK. Now open CK again, time to create your NPC.Īfter CK loads, it should show you a window like this one: Hint: to avoid the forehead tint bug, due to custom tintmasks, it is a good idea to rename/move your tintmask folder inside to something else BEFORE open CK, then restore it again when you are done working in CK.
SKYRIM NPC EDITOR TUTORIAL DOWNLOAD
To make CK load multiple master files, download this files, navigate to your Skyrim folder, make a backup of your SkyrimEditor.ini and SkyrimEditorPrefs.ini files and replace them with the ones from the archive. To check the CK for updates, just run CreationKit.exe from Skyrim folder while being online and let the program run (should update automatically). First, make sure your Creation Kit (CK) is updated and is able to load multiple master files. Now the "fun" begins - and the longest part of the tutorial.
SKYRIM NPC EDITOR TUTORIAL MOD
Hint: Don't install/uninstall any mod that can change the character files until you are finished in Creation Kit, or at least until the NPC have all the assets to work as a standalone mod. Quit the game, now it is time for Creation Kit. slot file (the same slot number or another, your call) to a folder located by default inside your documents, and give your character a name (anything will work). Next, press R to save your character face into a. The file has the same name of your character and will be exported to a folder inside Skyrim Data First, press F1 to export the FaceGen file. Make any adjustments you want (usually the eyes and hair could need some tweaking) and when you are happy with the result, t ake note of the Race you have choose and proceed to the next step below.Įxport the Files: now let's export everything we need to help us recreate the character in-game. Load the game, bring the racemenu via console, navigate to body tab, then slot and choose the slot number you copied before.
SKYRIM NPC EDITOR TUTORIAL INSTALL
slot file to yourįolder, install the required mods according to the preset author (at least the face, eyes, hair and brows models/textures are needed to make the character look the closest as possible. slot ECE file you want to recreate (the file name format is something like _ n _commonTriRaces.slot, where n is the slot load number in racemenu), copy the. Take note of the Race, and proceed to the Export the files step below. Create a character from scratch:just work with the races/slides until you are happy with the result. You will adjust to your character gender and race. Now you have two options: to create a character from scratch or to import a slot file/preset.įrom now on, the plan is to create a female NPC named Drana, Nord Race. You should be facing your character customization menu (racemenu). The first thing you will do is to open the console and type Please read instructions in each Tool page for correct installation and use. SMCO (Optional, for texture/BSA optimization) Get SMCO here
TES5Edit for clening the file and remove dependencies Get Tes5Edit here ECE installed and working in your Skyrim game. Creation Kit tweaked to load/work with multiple masters get the working. A deep info about NPC customization (a dd custom armor/spells/other assets to your NPC) Racemenu or Racemenu workarounds to work with ECE
SKYRIM NPC EDITOR TUTORIAL HOW TO
How to install ECE and is requirements How to install and set up Creation Kit to load multiple master files What this tutorial will not cover but provide links: Part 6 - Remove Masters/dependencies, create body variations, packing the files for backup/distribution and optimize the Mod files.ġ - How to export the needed ECE files to recreate the face Ģ - How to import the ECE face into Creation Kit ģ - How to make the NPC standalone (independent of any mod setup) Ĥ - How to set up the basic traits to make the NPC a follower and place it in the Skyrim world ĥ - How to remove unneeded masters, create additional body types variants and pack the files to share your custom follower Part 5 - Adding custom default armor and weapons to follower This will be a very long post, it is a step-by-step process to create an NPC based on an Enhanced Character Edit (ECE) 1.4 preset.